Performance matters. It is especially true for audio performance, where you want the audio to be as smooth as possible. In this article I will have a look at various available options you can use in your high performance audio app on Android. But first, we need to understand the motivation behind high performance audio. Why is it important? What problems are we trying to solve? What apps are we actually talking about?
Ethereum smart contracts have a wide variety of use cases, but until now it has been quite difficult to call them from your iOS app. Well, that has changed! Just by using Ethereum iOS Dev Kit and EtherKit, you can get started in no time. At the end of this tutorial you will be able to call any public contract function that is defined in its ABI (Application Binary Interface). (more…)
The Material Design 2.0 comes with couple of new and interesting concepts. One of them is the emphasis on shapes of your components. There is one way to create very nice complex shapes in a very simple way which is called MaterialShapeDrawable. Is it useful? Is it easy to use enough? Let’s find out.
Every app needs localization even when it’s small and “single language” app. You never know when another language could be added. Even when you’re totally sure there will be no more languages in the app, you should never have strings written directly in the code for many reasons. So you can create some custom enums, constants, whatever or you can use standard default localization keys. Guess what’s better. ? (more…)