This tutorial is a follow-up to the part 1 that explained how to work with TezosSwift. If you did not read it and are already familiar with it or just want to skip to the code generation, I think you should be able to follow this tutorial as well, just download the project from part one.
Interacting with the Tezos blockchain on an iOS device should be an easy task. With TezosSwift, we at Ackee are working to accomplish that goal. TezosSwift has been built with type-safety in mind and implements most of what you could possibly need for Tezos development on iOS. Parts of this tutorial are also applicable to Keefer Taylor’s TezosKit, a library that TezosSwift is based on.
Two years ago, my colleagues participated in a weekend hackathon and came up with an idea to create a Rock-Paper-Scissors game for Facebook messenger. The real-world RPS game is simple and pretty much everyone knows how to play it. The mobile app didn’t aim to add cool new ways to play the game and tried to be as simple as possible.
Programmers and supporters of the Ethereum cryptocurrency have gathered in Prague for the 4th DevCon, official Ethereum Foundation conference. It took place in the Congress Center between 30th of October and 2nd of November 2018 and associated meetups took place also at our Danube House within the wider Blockchain Week Prague event. Thanks to the development of Ethereum iOS DevKit we were one of the official grantees, we had two talks during the conference and we were in the center of action during the whole week.